Rollspel, Strategispel, Expansion, Från 13 år, Spelare: 2 - 5 , Tärningskastning
Rollspel, Strategispel, Från 13 år, Spelare: 2 - 5 Skräckspel, Mysteriespel, Tärningskastning
Rollspel, Strategispel, Expansion, Från 13 år, Spelare: 2 - 5 Fantasyspel, Skräckspel, Mysteriespel, Krigsspel, Tärningskastning, Zonkontroll
For all its beauty, the jungle conceals many perils. From unrelenting heat and dwindling supplies to cursed idols and booby-trapped temples, any who would dare face these dangers are sure to long for the relative safety of the city they knew. Now in Mansions of Madness, you take on the role of Arkham’s bravest investigators who must step into the unexplored wilderness of the Amazon jungle and explore crumbling ruins, discover the secrets of lost civilizations, and stop a serpent’s curse before the world descends into chaos. In three new scenarios, you will battle horrifying serpent creatures, face stone monstrosities that come to life, and beat the ever-present danger of being lost to the jungle forever. Are your ready for a new challenge?Pack your bags and prepare for adventure in the heart of the jungle. Once there, you could make the discovery of a lifetime...or become another soul lost to curiosity and ambition. The only way to find your fate is along the Path of the Serpent!
Ny produkt till Brädspel
Ny produkt till Brädspel
Horrific monsters and spectral presences lurk in manors, crypts, schools, monasteries, and derelict buildings near Arkham, Massachusetts. Some spin dark conspiracies while others wait for hapless victims to devour or drive insane. It’s up to a handful of brave investigators to explore these cursed places and uncover the truth about the living nightmares within. Designed by Corey Konieczka, Mansions of Madness is a macabre game of horror, insanity, and mystery for two to five players. Each game takes place within a pre-designed story that provides players with a unique map and several combinations of plot threads. These threads affect the monsters that investigators may encounter, the clues they need to find, and which climactic story ending they will ultimately experience. One player takes on the role of the keeper, controlling the monsters and other malicious powers within the story. The other players take on the roles of investigators, searching for answers while struggling to survive with their minds intact. Do you dare enter the Mansions of Madness?
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